Adventures on Planet Smir 3, Episode 1 Preview, a text adventure for the Commodore 128. Versions for other systems pending. Programmed using cc65 and my CBMSimpleIO, MemBank128 and AltInput libraries. You can find these except for cc65 at https://sourceforge.net/projects/cc65extra/files/. It was also significantly optimized using my Cubbyhole and middleman techniques, lots of inline assembler, zeropage, function parameters in global and zeropage, numbers for nouns and verbs, minimizing start-up code and other optimizations, most of which can be found in the provided link. In this game, you have to rescue prisoners from a madman from another dimension and stop him from attaining the secret to fusion. This is just an Alpha version, and Chapter 1 is not quite complete. If you like this program, I ask you for feedback and how to improve it. If you don't like it, I still desire feedback. My e-mail address is rose.joseph12@yahoo.com. If you like this program's style and want to create a text adventure using it, this program is at least currently closed-source, but you can use AdvSkel65 and AdvSkelVic65. These are text adventure skeleton codes around which one can create text adventures. AdvSkelVic65 is the low-end version for small computers such as the Vic20 and unexpanded C16, and AdvSkel65 is for high-end 64k and 128k computers. Most of their features were derived from this program. If you want to see these programs' info without downloading anything, try http://plus4world.powweb.com/tools. They're under Programming.